Make No Wonder

I am currently working on an ecology-themed art game titled Make No Wonder. The game allows a player to explore and disrupt a randomly-generated wilderness landscape, and is coded using HTML5 and jQuery. You can try out the current version here, and follow my progress on my blog.

I've received a Professional Project Grant from the Newfoundland and Labrador Arts Council to work on this project. This will make a huge difference to the amount of time I am able to devote to the project, and I'm very thankful for their support.

Newfoundland and Labrador Arts Council

Make No Wonder

In Make No Wonder, the player collects resources and builds campsites to find their way around a randomly-generated landscape.

Newfoundland Hex Map Interaction

Newfoundland Hex Map Interaction is an interactive sketch I've developed as I work on the concepts and code for Make No Wonder. It is written with jQuery and Raphael, and requires an up to date web browser (might not work in Internet Explorer).

Favimon

Favimon is a web-based game which lets you battle your favourite websites, building a collection of icons as you attempt to conquer the web.

Favicons, or favourites icons, are small icons which are used to identify websites in your web browser. With Favimon, these icons come to life as characters that can be challenged and collected in epic battles.

Favimon is programmed in HTML, JavaScript / jQuery, and PHP, and works best in Firefox 3.6+. It is currently under active development, but you can try out an early version at favimon.com.

In February 2011, Favimon won the Most Original award in the Mozilla Labs Game On 2010 open web gaming contest. For updates about the project, you can follow Favimon on Twitter and Facebook.

Probable System

Probable System is a web-based game artwork inspired by Canadian experimental poet bpNichol.

In his series Probable Systems, bpNichol's poems take the form of mathematical proofs, using puns and typographic quirks to playfully shift the meaning of texts. Using similar strategies, I am developing an interactive explorable world, mashing up typographical systems with role-playing video games. The game makes use of puns, puzzles, and meta-humour — for example, the "characters" are literally typographical characters. Using the keyboard, the player explores a detailed world full of curious characters, puzzling obstacles, and secret passages.

Probable System is programmed in HTML, JavaScript / jQuery, and PHP. It is located at probable.ca. I am still developing parts of the world, but the game is fully playable. Probable System was recently exhibited as part of a group show, MIXER, at Grenfell Art Gallery, Nov. 2010–Jan. 2011.

Probable System

Probable System

Probable System

Halifax Walking Notebook

In November 2007, I undertook a series of walks around Halifax, Nova Scotia, as part of my research for my Interchange installation at NSCAD University. Each day for 33 days, I walked around the city and wrote about walking, art, psychogeography, and the pedestrian experience in Halifax. As I worked, I began to think of the writing and walking as not just an artifact of the project, but a work in itself.

I've posted the notebook in its entirety on my blog.

oughtful

oughtful was my blog from 2005 to 2007, mostly while living in Montreal, with some time spent in Newfoundland and Halifax. It contains poetry, prose, photographs, and various combinations thereof.

Above: eighteen hundred hours · january 16, 2007

oughtful

The Complete Works (after bpNichol) · november 21, 2006

The Complete Works (after bpNichol) was recently featured on Canadian poetry blog Lemon Hound.

oughtful

cold shoulder · august 9, 2006

oughtful

writing outdoors · april 17, 2006

non*glossy (installation after 6 and a half months) non*glossy: lost mitten, november 2005 non*glossy: acorn bowl, october 2005 non*glossy: nobody, october 2003 non*glossy: brighton, july 2004 non*glossy: orange peel pirouette, june 2004 non*glossy: helicopter ride, october 2005

non*glossy was my first photoblog, and was maintained for about three years, during which time I moved from Newfoundland to Montreal. I posted photos daily for a year and a half, then slightly less frequently for the remainder. It was featured on CBC Radio 3 as part of Point, Shoot and Post, a story about photoblogs in Canada. This project is no longer online.

Above: An installation of the project after 6½ months, and six photos from non*glossy.

non*glossy

balcony tea (rue simpson, montreal) · may 2005

non*glossy

five couples (parc mont-royal, montreal) · march 2005

non*glossy

old port diptych (vieux-port, montreal) · september 2005

non*glossy

moss rivulet diptych (parc mont-royal, montreal) · october 2005

non*glossy

wanders never cease (vieux-port, montreal) · january 2006

non*glossy

ice study 1 (vieux-port, montreal) · january 2006

Created by Matthew Hollett.