Favimon is a web-based game which lets you battle your favourite websites, building a collection of icons as you attempt to conquer the web.
Favicons, or favourites icons, are small icons which are used to identify websites in your web browser. In Favimon, these icons come to life as characters that you can battle and collect.
For more information, see the About page.
"Wild" favimon appear on the horizon one at a time, and must be defeated in battle. You choose one of your collected favimon to battle the enemy using a turn-based battle system. Once a favimon has been defeated, it is added to your collection. Each favimon has different stats and abilities.
When you start Favimon for the first time, the starting favimon () appears on the horizon. Click it to add it to your collection, then click the favimon in your collection to bring it onto the battlefield. Next, enter a website address in the search bar at the top to find a wild favimon to challenge. You can also click the dice icon to get a random enemy.
Health: When a favimon's health runs out, it is defeated. Each favimon has a max health value, and starts out with full health. Max health cannot be increased.
Attack: Having a high attack increases your chance of doing extra damage. Max is 10.
Defense: Having a high defense increases your chance of dodging damage. Max is 10.
Speed: When you find a new wild favimon, or when you switch the active favimon during battle, the favimon with the highest speed goes first. Max is 10.
When you collect a wild favimon, it retains most stat changes from battle, except for health, which is refilled to its max. During the game, hover your cursor over stats values for more information about them.
There are two types of healing actions. The first kind allows a favimon to restore its own health (up to its maximum health), while the second allows a favimon to heal its teammates. Actions can only be used during a battle, so you can't heal between battles.
Remember, if your favourite favimon is defeated, you can always try to collect it again.
When it is your turn, click the active favimon to return it to your collection. Then click another of your collected favimon to bring it into battle. This usually uses up your turn, but if your new favimon has a higher speed than your opponent, it will be able to move first.
Note that if your favimon is asleep, you won't be able to switch until it wakes up.
During the game, hover your cursor over an action name for a description of the action. Actions with higher levels do more damage, restore more health, and so on.
Game progress is automatically saved whenever you collect a new favimon. You can close your browser and come back later to resume your game. For the save game feature to work, you must be using a web browser which supports cookies.
When you enter a web address, Favimon checks that site for a favicon. If a favicon is found, the game creates a favimon character, assigning stats and actions.
Stats and actions are assigned using a custom database of websites. Each site listed in the database is tagged - these are the classes that show up beneath your favimon's name. These classes determine which actions are available to the favimon. Actions are randomly assigned each time the favimon appears. Some popular sites have their own class, but most are tagged with general classes such as 'social', 'blog' or 'shop'.
The stats for each site depend on its prominence in the database. You can also randomly find special favimon which have higher stats.
Favimon currently recognizes 2650 websites, with 312 different classes and 1580 named actions. There are 35 different types of actions. I periodically add new sites, classes, and actions to the database.
No, part of the fun of Favimon is discovering this information for yourself. However, there is an unofficial wiki you can contribute to.
If you enter a site that does not have a favicon, you will not find any favimon. Any website which has a favicon will show up in the game. If the site isn't in the database, its favimon will show up as 'normal' class and will be assigned generic actions.
There are rare occasions when a website has a favicon, but it won't show up in Favimon because the game can't retrieve the favicon file. This is usually because there is something unusual about how the favicon is encoded on the website (it might use improper HTML, or be generated dynamically).
This occasionally happens because the game was designed in 2010, and many websites have changed since then.
If you are using an older web browser, the large icons may look blurry because of the way the images are resized (using CSS image-rendering).
If your game hangs or you get a message such as "Maximum number of processes reached" or "Something strange happened", my apologies! This sometimes happens when Favimon experiences unexpectedly high site traffic. Please try again later.
You can reach me here. It's usually helpful if you include which web browser you are using.
No. Your save game data is stored in a cookie by your web browser, but this information is not collected or aggregated in any way. Google Analytics is used to collect website traffic data.
Favimon was designed and developed by Matthew Hollett. I'm a writer, visual artist and web developer in Newfoundland, Canada. Questions, suggestions, and bug reports are most welcome; you can reach me here.
Disclaimer: Favimon is an original work which does not intentionally copy any game or violate any trademarks. Search results may contain material which may be subject to copyright. Favicon images are hosted by external favicon retrieval services.