What is Make No Wonder?
How does the game work? How do I get started?
On the start page, choose a map size to start playing the game. The 'normal' map size is recommended. A smaller map will make it easier to find key items, while it can be harder to find some items on the larger maps.
When you begin the game, you are lost in the wilderness. Use the arrow keys (or W·A·S·D keys) to walk around and explore. You can collect resources such as wood and stones by walking over them. Use the mouse to select 'actions' from the menu on the right. Most actions let you build things. Once you collect certain resources, other actions will let you craft new items.
You can also use the 'N' key to switch between actions, and the 'ESC' key exits the camp inventory window and cancels things. Use the 'view size' option in the top right corner to adjust the game view to better fit your web browser window.
How do I use actions?
The 'actions' panel shows you possible actions based on the resources you are carrying. Explore and collect different resources to discover more actions.
Building and crafting use up resources.
You can use the 'N' key on your keyboard to quickly switch between building actions.
How do I use the inventory?
When at a camp or other storage area, clicking items will transfer them between your inventory and the storage area.
Some items take up more than one inventory slot. Some storage areas have an infinite supply of special items.
What am I supposed to do?
If you explore more of the map, you may come across areas where you can find special items. Try exploring the edges of the map, or building a fire next to something flammable.
It may be possible to find your way out of the wilderness.
What happens if I run out of energy?
Energy slowly dissipates as you move around and do things. If you lose all your energy, you will occasionally faint, but you can keep playing.
You can regain energy by eating berries or other food items, or by visiting camps or other shelters.
How can I get off this tiny island?
Explore the perimeter of the island to see if there is other land nearby. You can cross most water channels with clever combinations of bridges and stepping stones. Hint: click stepping stones before they sink to pick them up again (if you are not already standing on a stepping stone).
Due to the randomly-generated nature of the game, it is possible to start the game on a remote island without enough resources to build a boat. If this happens, just start a new game.
Is there a list of everything I can build?
How do I save my game?
Keep the game open in your web browser. It is not yet possible to save your game between sessions. I am working on adding this feature.
Can I play on my iPad?
The game has not been tested extensively on mobile devices yet. At the moment the game crashes Mobile Safari, so it doesn't work on iPad, iPhone or iPod Touch. I'm hoping to get this working eventually. I may also offer the game as an app in the future.
How can I report bugs or errors?
Who made this, and how can I contact you?
Favimon was designed and developed by Matthew Hollett. I'm a visual artist and web developer in Newfoundland, Canada. Questions, suggestions, and bug reports are most welcome; you can reach me here or via @matthewhollett on Twitter.
I received a Professional Project Grant from the Newfoundland and Labrador Arts Council to work on this project. This has made a huge difference in the amount of time I am able to devote to the project, and I'm very thankful for their support.